This is Palette Swap's biggest update yet, finally adding a real level with a beginning and end, as well as numerous smaller additions:
+ Segment of opening level added, including a full cutscene
+ The previous demo room has been made into its own Speedrun Challenge mode, which automatically saves your best times and displays them on the title screen
+ Player now has a healthbar (although nothing currently exists to damage you)
+ Various movement fixes, including patching out the tech that allowed players to downbounce off walls
This update is actually pretty conservative compared to what we've been working on, and I can't wait to share more of it in the very near future. See ya then!
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